This game was made by a team of 5 for the 7DFPS Game Jam. We initially wanted to use the voice of users to generate weapons until we realized the voice of the average gamer is very boring. So we then turned to using music.
The Game features 2 levels but is more of a proof of concept.
The team consisted of
Daniel Esterhuizen - Programming
Jesse Smith - 3D Modeling and Animating
Christiaan van Niekerk - Level Design, Game Design
Wesley Smith - 3D Modeling and Scrutinizing Gaze expert
Emile Hay - Sounds, Modeling, Design
The Game does require a fairly high end PC to run on, although we have not tested it on lower spec computers